Name: |
The Dragoon |
Alternate IDs: |
Nathan Hunter |
Player: |
Paul Cocker |
Val |
Char |
Roll |
Notes |
18/75 |
STR |
13- / 24- |
HTH Damage 3 1/2d6/15d6 END [2/7] |
20 |
DEX |
13- |
OCV 7 DCV 7 |
18/40 |
CON |
13- / 17- |
|
12/20 |
BODY |
11- / 13- |
|
15 |
INT |
12- |
PER Roll 12- |
18 |
EGO |
13- |
ECV: 6 |
15/30 |
PRE |
12- / 15- |
PRE Attack: 3d6 / 6d6 |
18/5 |
COM |
13- / 10- |
|
7/25 |
PD |
|
|
7/25 |
ED |
|
|
5 |
SPD |
|
|
10/20 |
REC |
|
Run: 6" |
36/80 |
END |
|
Swim: 2" |
35/80 |
STUN |
|
Leap: 3 1/2"/14 1/2" |
Disadvantages |
Pts |
Distinctive Features: Humanoid Dragon (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) |
25 |
Physical Limitation: Demi human physology: (Frequently, Greatly Impairing) |
15 |
Unluck: 1d6 |
5 |
Watched: Black Priest 11- (Mo Pow, NCI, Watching) |
15 |
Watched: Those in occult circles 11- (Mo Pow, NCI, Watching) |
15 |
Psychological Limitation: Protective of friends (Common, Moderate) |
10 |
Psychological Limitation: Overconfident (Very Common, Moderate) |
15 |
Psychological Limitation: Continual Flirt (Common, Moderate) |
10 |
Accidental Change: 8- (Uncommon) |
5 |
|
|
|
Base : |
500 |
|
Disads : |
+115 |
|
XP Spent : |
+0 |
|
Total = |
612 |
|
|
123 |
: Characteristics Cost |
417 |
+ Powers Cost |
72 |
+ Martial Arts/Skills/Perks/Talents Cost |
612 |
= Total Cost |
|
Campaign Use: |
Personality/Motivation: |
|
|
Pts. |
Power/Skill/Perk/Talent |
END |
|
Powers |
132 |
Dragon Magic: Variable Power Pool, 60 base + 72 control cost, No Skill Roll Required (+1), Powers Can Be Changed As A Zero-Phase Action (+1) (150 Active Points); all slots: Only In Heroic Identity (-1/4) |
|
|
Tail, all slots: Only In Heroic Identity (-1/4) |
|
26 |
1) Hand-To-Hand Attack +6d6, Reduced Endurance (0 END; +1/2) (45 Active Points); Hand-To-Hand Attack (-1/2), Only In Heroic Identity (-1/4) |
|
3 |
2) Tail: Extra Limbs (5 Active Points); Limited Manipulation (-1/4), Only In Heroic Identity (-1/4) |
|
10 |
Instant Change to The Dragoon: Cosmetic Transform 2d6 |
1 |
4 |
Dragon Physiology: Elemental Control, 10-point powers, (5 Active Points); all slots: Only In Heroic Identity (-1/4) |
|
2 |
1) Life Support (Self-Contained Breathing) (10 Active Points); Increased Endurance Cost (2x END; -1/2), Costs Endurance (Costs END Every Phase; -1/2), Only In Heroic Identity (-1/4) |
2 |
4 |
2) Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum) (9 Active Points); Only In Heroic Identity (-1/4) |
|
22 |
3) +22 CON (44 Active Points); No Figured Characteristics (-1/2), Only In Heroic Identity (-1/4) |
|
24 |
4) +47 STR (47 Active Points); No Figured Characteristics (-1/2), Only In Heroic Identity (-1/4) |
5 |
5 |
5) +7 BODY (14 Active Points); No Figured Characteristics (-1/2), Only In Heroic Identity (-1/4) |
|
12 |
6) +10 REC (20 Active Points); Only In Heroic Identity (-1/4) |
|
4 |
7) +2 ED (2 Active Points); Only In Heroic Identity (-1/4) |
|
31 |
8) +44 STUN (44 Active Points); Only In Heroic Identity (-1/4) |
|
14 |
9) +44 END (22 Active Points); Only In Heroic Identity (-1/4) |
|
4 |
10) +2 PD (2 Active Points); Only In Heroic Identity (-1/4) |
|
4 |
11) -13 COM (7 Active Points); Only In Heroic Identity (-1/4) |
|
8 |
12) +15 PRE (15 Active Points); Only In Heroic Identity (-1/4) |
|
20 |
Dragon like Physology: Elemental Control, 50-point powers, (25 Active Points); all slots: Only In Heroic Identity (-1/4) |
|
20 |
1) Dragon Scales (15 PD/15 ED) (45 Active Points); Only In Heroic Identity (-1/4) |
|
20 |
2) Physical Damage Reduction, 25% (10 Active Points); Only In Heroic Identity (-1/4) |
|
20 |
3) Energy Damage Reduction, 25% (10 Active Points); Only In Heroic Identity (-1/4) |
|
14 |
4) Growth (+5 STR, +1 BODY, +1 STUN, -1" KB, 163 kg, +0 DCV, +0 PER Rolls to perceive character, 2 m tall, 1 m wide), Persistent (+1/2), Reduced Endurance (0 END; +1/2) (10 Active Points); Always On (-1/2), Only In Heroic Identity (-1/4) |
|
14 |
5) Density Increase (200 kg mass, +5 STR, +1 PD/ED, -1" KB), Persistent (+1/2), Reduced Endurance (0 END; +1/2) (10 Active Points); Always On (-1/2), Only In Heroic Identity (-1/4) |
|
|
|
Martial Arts |
12 |
+3 HTH Damage Class Punch |
|
4 |
Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 43 STR / 100 STR to Disarm roll |
|
4 |
Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort |
|
4 |
Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
|
4 |
Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 8 1/2d6 / 20d6 Strike |
|
|
|
Skills |
7 |
Deduction 14- |
|
7 |
Criminology 14- |
|
7 |
Concealment 14- |
|
7 |
Forensic Medicine 14- |
|
5 |
Streetwise 13- (16-) |
|
5 |
PS 14- |
|
2 |
KS 11- |
|
3 |
WF: Common Melee Weapons, Handguns |
|
|
|
Talents |
1 |
Lightning Reflexes: +1 DEX to act first with Single Action |
|
|
|
Base OCV: |
7 |
|
Base DCV: |
7 |
|
Base ECV: |
6 |
Adjustment + |
|
|
Adjustment + |
|
|
Adjustment + |
|
Final OCV: |
|
|
Final DCV: |
|
|
Final ECV: |
|
DEX: 20 |
SPD: 5 |
ECV: 6 |
Phases: 3, 5, 8, 10, 12 |
7/25 PD (0/15 rPD) |
7/25 ED (0/15 rED) |
MD: 0 |
END: 36/80 |
STUN: 35/80 |
BODY: 12/20 |
Height: 5' 10" |
Hair: Brown |
Weight: 180 lbs |
Eyes: Brown |
Appearance: |
Quote: |
Background: |
Powers/Tactics: |
|