Name: |
Lam Sik Fu (??) |
Alternate IDs: |
|
Player: |
|
Val |
Char |
Roll |
Notes |
73 |
STR |
24- |
HTH Damage 14 1/2d6 END [7] |
35 |
DEX |
16- |
OCV 12 DCV 12 |
48 |
CON |
19- |
|
32 |
BODY |
15- |
|
13 |
INT |
12- |
PER Roll 12- |
11 |
EGO |
11- |
ECV: 4 |
13 |
PRE |
12- |
PRE Attack: 2 1/2d6 |
13 |
COM |
12- |
|
15/25 |
PD |
|
|
10/20 |
ED |
|
|
7 |
SPD |
|
|
25 |
REC |
|
Run: 6" |
96 |
END |
|
Swim: 2" |
93 |
STUN |
|
Leap: 14 1/2" |
Disadvantages |
Pts |
Social Limitation: Secret Identity (Derek Quan ) Frequently (11-), Major |
15 |
DNPC Steven,Lotus Lee Quan : 8- (Normal; Useful Noncombat Position or Skills) |
5 |
DNPC:Aileen Quan,Equal: 8- (Normal; Useful Noncombat Position or Skills) |
5 |
Hunted: Hunters 8- (Less Pow, Harshly Punish) |
15 |
Hunted: Black Magicians 8- (Less Pow, Harshly Punish) |
15 |
Hunted: Demon 8- (Less Pow, Harshly Punish) |
15 |
Psychological Limitation:: Greedy (Common, Strong) |
15 |
Psychological Limitation: Extremely competitive, driven to be the best (Common, Total) |
20 |
Psychological Limitation: Protective of Innocents (Common, Total) |
20 |
Psychological Limitation: Code vs Killing (Common, Total) [Notes: except for evil supernatural creatures] |
20 |
Vulnerability: 2 x Effect Black Magic (Uncommon) |
10 |
Reputation: among supernatural spirits as a spiritual warrior, 11- |
10 |
Custom Disadvantage |
343 |
|
|
|
Base : |
400 |
|
Disads : |
+508 |
|
XP Spent : |
+0 |
|
Total = |
908 |
|
|
53 |
: Characteristics Cost |
792 |
+ Powers Cost |
63 |
+ Martial Arts/Skills/Perks/Talents Cost |
908 |
= Total Cost |
|
Campaign Use: |
Personality/Motivation: Kent Lee is a reserved and quiet person. In class, he will be the one who corrects the teacher, and asks questions the teacher can't answer. He intends to do such a thing once per class per semester. His mathematics is not his strong suit. In his hero ID, that changes. He literally transforms into a visibly confident, and handsome guy. His morals and ethics stay with him, and he does not use foul language. He will not kill sentient beings, but his favorite food is chicken. He loves to eat meat. He is also practical, and pragmatic, so he carries a Swiss army knife in his pockets. He does not trust telepaths. |
|
|
Pts. |
Power/Skill/Perk/Talent |
END |
|
Powers |
8 |
Instant Change (Improved): Cosmetic Transform 2d6 (Change Clothes (any)), Improved Target Group (+1/4) (12 Active Points); Limited Target (Clothes) Limited (-1/2) |
1 |
28 |
LS (Immunity: All terrestrial diseases and biowarfare agents; Immunity: Nerve Gases; Longevity: Immortal; Self-Contained Breathing) |
|
600 |
Multipower, 600-point reserve |
|
3u |
1) Flight 20" (40 Active Points); Only In Contact With A Surface (-1/4) |
4 |
4u |
2) (Total: 50 Active Cost, 40 Real Cost) +10 DEX (30 Active Points); No Figured Characteristics (-1/2) (Real Cost: 20) plus +2 SPD (Real Cost: 20) |
|
11u |
3) (Total: 126 Active Cost, 106 Real Cost) +60 STR (60 Active Points); No Figured Characteristics (-1/2) (Real Cost: 40) plus +12 PD (Real Cost: 12) plus +12 REC (Real Cost: 24) plus +30 STUN (Real Cost: 30) |
6 |
10u |
4) (Total: 123 Active Cost, 103 Real Cost) +30 CON (60 Active Points); No Figured Characteristics (-1/2) (Real Cost: 40) plus +6 ED (Real Cost: 6) plus +6 REC (Real Cost: 12) plus +60 END (Real Cost: 30) plus +15 STUN (Real Cost: 15) |
|
5u |
5) (Total: 60 Active Cost, 47 Real Cost) +20 BODY (40 Active Points); No Figured Characteristics (-1/2) (Real Cost: 27) plus +20 STUN (Real Cost: 20) |
|
14u |
6) EB 16d6, Reduced Endurance (1/2 END; +1/4), AP x1 (+1/2) (140 Active Points) |
6 |
4u |
7) Invisibility to Sight Group , No Fringe, Reduced Endurance (0 END; +1/2) (45 Active Points) |
|
6u |
8) TK (20 STR), Fine Manipulation, Reduced Endurance (0 END; +1/2) (60 Active Points) |
|
9u |
9) Flight 30", Reduced Endurance (0 END; +1/2) (90 Active Points) |
|
22u |
10) EB 20d6, Reduced Endurance (1/2 END; +1/4), AOE (26" Cone; +1) (225 Active Points) |
10 |
1u |
11) Sense Mystic Spirits: Detect A Single Thing 12- (Unusual Group), Targeting Sense (13 Active Points) |
|
9u |
12) TK (40 STR), Reduced Endurance (0 END; +1/2) (90 Active Points) |
|
13u |
13) Objects into Animated Objects: Major Transform 6d6, Reduced Endurance (0 END; +1/2) (135 Active Points) |
|
1u |
14) Invisibility to Mental Group , Reduced Endurance (0 END; +1/2) (15 Active Points) |
|
7u |
15) Dispel Transformation 15d6, Reduced Endurance (0 END; +1/2) (67 Active Points) |
|
1u |
16) Power Defense (10 points) (10 Active Points) |
|
8u |
17) Aid 8d6 (80 Active Points) |
|
6u |
18) Mental Damage Reduction, 75% (60 Active Points) [Notes: Vs Supernatural only] |
|
4u |
19) Energy Damage Reduction, 75% (40 Active Points) |
|
4u |
20) Regeneration: Healing 6d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (120 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2) [Notes: No Healing Max (see FREd p. 120).] |
|
1u |
21) Sight Group Images , Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); Always On (-1/2) [Notes: Only shows skin always intact] |
|
3u |
22) Armor (10 PD/10 ED) (30 Active Points) |
|
5u |
23) Shape Shift (Sight , Smell/Taste , Mental and Touch Groups), Cellular, Instant Change, Variety of Shapes (54 Active Points) |
5 |
4u |
24) (Total: 50 Active Cost, 40 Real Cost) +10 DEX (30 Active Points); No Figured Characteristics (-1/2) (Real Cost: 20) plus +2 SPD (Real Cost: 20) |
|
1u |
25) Gliding 10" (10 Active Points) [Notes: Only to break falls] |
|
|
|
Martial Arts |
4 |
Arm Sweep Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
|
5 |
Crescent Kick Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort |
|
4 |
Flying Side Kick: 1/2 Phase, +1 OCV, -2 DCV, STR+4d6 |
|
4 |
Basic Strike: 1/2 Phase, +2 OCV, +0 DCV, Str+2d6 |
|
4 |
Strike Side/Roundhouse Kick: 1/2 Phase, +2 OCV, +0 DCV, Strike |
|
3 |
Takedown: 1/2 Phase, +1 OCV, +1 DCV, 14 1/2d6 Strike; Target Falls |
|
4 |
Front Kick: 1/2 Phase, +0 OCV, +2 DCV, Str+2d6 |
|
4 |
Knife hand/Spear hand: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1 |
|
|
|
Skills |
4 |
Computer Programming (Computer Networks, Personal Computers) 12- |
|
3 |
KS 12- |
|
3 |
KS 12- |
|
3 |
KS 12- |
|
0 |
Language: Mandarin (completely fluent; literate) (4 Active Points) |
|
3 |
Language: Cantonese (completely fluent; literate) (4 Active Points) |
|
3 |
Language: English (fluent conversation; literate) |
|
3 |
Language: Spanish (fluent conversation) (2 Active Points) |
|
1 |
Language: Latin (basic conversation) |
|
2 |
WF: Common Martial Arts Melee Weapons |
|
3 |
Breakfall 16- |
|
3 |
Disguise 12- |
|
|
|
Base OCV: |
12 |
|
Base DCV: |
12 |
|
Base ECV: |
4 |
Adjustment + |
|
|
Adjustment + |
|
|
Adjustment + |
|
Final OCV: |
|
|
Final DCV: |
|
|
Final ECV: |
|
DEX: 35 |
SPD: 7 |
ECV: 4 |
Phases: 2, 4, 6, 7, 9, 11, 12 |
15/25 PD (0/10 rPD) |
10/20 ED (0/10 rED) |
MD: 0 |
END: 96 |
STUN: 93 |
BODY: 32 |
Height: 6' 7" |
Hair: Brown |
Weight: 220 lbs |
Eyes: Brown |
Appearance: Due to his shapeshifting powers, his appearance will vary. His real identity is a black-haired, black-eyed, Chinese young man. He seems to exude a muted self-confidence. In his hero identity, he is also a black-haired, black-eyed, Chinese young man, with different features. He does not wear a costume, because he doesn't have to. His shapeshifting takes care of his clothes as well. When he bothers to wear a costume, for morale uplifting purposes or what not, it's usually a silver and blue jumpsuit with a golden star. Like his aunt, the description of objects doesn't necessarily match the appellation. |
Quote: |
Background: |
Powers/Tactics: He enters combat as quickly as possible, from a different direction every time. He fights in a three-dimensional battlefield, sometimes coming under the ground to attack his opponent. He finishes it as quickly as possible, hopefully with his incredible speed and invisibility masking his actual tactics. He generally presses a spot on the carotid artery for humans to knock them unconscious. If he cannot, he depends on ranged tactics. He will fight dirty, because the point of fighting evil is not to lose honorably, but to win. He often throws dirt into his opponent's eyes, knowing that they cause no lasting harm. His heat vision, dragonfire, telekinesis, animation of objects,and transformation powers, offer substantial options for attacks from a distance. His instantaneous healing and immortality powers protect him from simply being killed with a double-barreled shotgun. He sows misinformation and confusion about him whenever he can. He also keeps a low profile when not actually fighting. |
|